Hello,
My problem is this: In the latest versions of 3ds max (2017-2018) happen some problem with the Physical Camera.
I configure in one scene several options for lighting and camera position with animation keys. Each frame of animation goes to composing and I need hold my camera in one hundred percent correct positions. But the last time I have a problem with this. When I close my scene and open it again the camera has another perspective but all settings the same like early. And also the camera target looks like skewed and in other coordinates.
Also, I can’t merge camera from earlier versions of files because it happened to all of them.
I suppose this is due to a combination of Perspective control (Lens shift and Tilt correction) and animation keys. If so, how can this be fixed? Or how in future don’t make the same situation?
Thank You!!!
I didn't find the right solution from the Internet.
References
https://forums.autodesk.com/t5/3ds-max- … -p/7487038
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